RACE GOOD BAD EXTRA ALIGN COMMENTS
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Human None None 0 ANY average race
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Elf Int,Dex Str,Con 500 Good "sneak","bow","master bow"
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Half-Elf Int,Dex Str,Con 200 ANY half human, half elf
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Dark-Elf Int,Dex Str,Con 500 Evil "sneak","bow","master bow"
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Rockseer Int,Dex Str,Con 500 Neutral "sneak","wand","second weapon"
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Dwarf Wis,Con Dex 250 ANY "berserk"
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Svirfnebli Wis Int 200 N "lore","identify"
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Duergar Str,Con Int,Wis 350 E "berserk","pick lock"
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Arial Int,Dex Str,Con 250 ANY "fly"
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Gnome Int,Wis Str,Con 100 N "identify"
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Titan Str,Con Int,Dex 500 ANY "weapon resist","bash","enhanced dam"
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Githyanki Int,Dex Wis,Con 250 E "sword","dagger"
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Satyr Dex Int 250 N "camouf.","ambush","steal"
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Felar Dex,Con Str,Int 150 ANY "hand to hand","tail","claws"
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Troll Str,Con Int,Dex 400 E "regen.","fast healing"
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Hobbit Per,Dex Str,Con 250 N "dodge" "sneak" "steal"
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Humans are the typical, average race, possessing no advantages nor disadvantages.
Elves are slender and fragile, yet agile and dextrous creatures. There are currently THREE elf races: Elf,Dark-Elf,Half-Elf.
Dwarves are typically high in constitution and strength, and have infravision.There are currently THREE dwarf races: Dwarf,Duergar,Svirfnebli.
Gnomes are typically highly intelligent but low in strength. And gnomes costs 300 extra exps per level.
Arials are a highly dextrous and smart race.They always fly. And arials costs 250 exps per level.
Giants are great and strong race. They are higher in strength. And gain a weapon resistance due their size.
They are not strong, but has the ability to see in the dark, called infravision. And felar costs 250 extra exps per level.
Rockseers are fragile, agile and dextrous creatures. They can pass all kinds of doors. They are neutral, cost 500 extra exps per level.
Human like creatures but high in intelligent. They can be fighter, caster, or fighter/caster.Cost 250 creation points.
Half human,half goat race.High in dexterity but low much strong. They are good ranger and thieves.Cost 250 creation points.
Hindered by their slow intellect and mobility, grow to obtain a state of health.They cost extra 300 creation points.
Remember that some races have their specific spells, i.e rockseers have their own spell 'meld into stone'. FOR more information try to read helps of each races.
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